Mutant: Year Zero seems fun
GMs who ran Mutant: Year Zero describe a fast, lightweight, character-driven sandbox of exploration, base building and faction drama. It is deadlier than 5e and best with about 3-5 players. The main caveats are slower turns from pushed rolls with bigger groups, and a tone closer to Gamma World, Stalker or Mad Max than to Borderlands. 8 firsthand · 13 comments