Is Cairn the right system for the game I want to run?
The few people who say they ran Cairn are positive. They like its light rules, fiction-first rulings, and leveling through in-world gains, and one has run it for a group in several genres. The thread is mostly advice to a prospective GM, and much of it is about other games (Forbidden Lands, Shadowdark, Basic Roleplaying, OpenQuest), which I ignored. 4 firsthand · 67 comments