Tabletop RPG · since 2020 · #71 most discussed

Brindlewood Bay

Play cozy elderly women who solve murder mysteries with a Cthulhu cult in the background, deciding the solution as you go.

Carved from BrindlewoodMystery2d6playbooksinvestigationpartial successworldbuilding togethertheater of the mindShort arcsNeeds a GM
6.1
Geek rating

From 24 firsthand play reports in 6 r/rpg threads. The threads alone average 6.4.

Player rating— / 10

No visitor ratings yet.

Discussion5.8 / 10

140 r/rpg posts named it, October 2023 to October 2026.

Rules weight

Fits on a page. Hype 4.8 for its age.

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What players say

At the table

Brindlewood Bay is a cozy mystery game where older amateur sleuths solve murders, and the players, not the Keeper, settle who did it. Tables split sharply. Some love the shared theorizing, and others miss having a fixed answer to uncover.

What works

What tables struggle with

Who it suits

In players' words

The threads behind it

Each thread is rated for the play it describes, from the firsthand reports in it. Load one here or read it on Reddit.

6.8

I don’t get why Brindlewood Bay is so hyped (but I think it might be my own fault), can someone explain the appeal for me?

The thread is mostly a debate about the 'players decide who did it' mechanic. The people who say they actually played or ran Brindlewood Bay split. GMs and fans enjoy the collaborative, low-prep theorizing, while two players found it unsatisfying for traditional investigating. 7 firsthand · 203 comments

Open on Reddit
5.5

Brindlewood Bay is NOT just playacting mystery stories

Firsthand reports are split. Some tables enjoyed collaboratively building a solution they all bought into, while others, including one who ran a full campaign, found the clues meaningless and the final roll hollow. Much of the thread is a philosophical argument about whether BB counts as a 'true' mystery game, not detailed play reports. 6 firsthand · 209 comments

Open on Reddit
7.5

Brindlewood Bay's clue/theory rules did not disappoint

The few people who played Brindlewood Bay report that the clue/theory system and the TV-style episodic feel work very well, and that character creation and the mystery seeds were highlights. The main friction is the elderly-amateur-sleuth premise: the OP's group found that it slowed play and that NPCs didn't bring problems to the PCs. Much of the thread is about The Between and other Carved from Brindlewood games, which I ignored. 4 firsthand · 39 comments

Open on Reddit
6.0

RPG like brindlewood bay

Few commenters clearly describe playing Brindlewood Bay itself. OP's group loved the setting and the grandmother-sleuth vibe, but some players disliked the open-ended "quantum" solutions, and the thread then drifts to other games, including Gumshoe and other games built on the same ruleset. 3 firsthand · 21 comments

Open on Reddit
4.5

Feeling Burnt Out as a Brindlewood Bay Keeper, Players Just Keep Improv-ing Through Everything!!!

The one detailed firsthand account is a Keeper three sessions in whose players improvise banter and whole climaxes without using moves or rolls, leaving the Keeper feeling burnt out while the players enjoy themselves. Commenters mostly call this a table or GM-player mismatch rather than a Brindlewood Bay flaw, and the only other firsthand comment is a brief, positive note about a campaign reaching its conspiracy arc. 2 firsthand · 51 comments

Open on Reddit
7.5

Brindlewood Bay, PBTA, advice and questions

The thread is mostly general PbtA and GM advice for a newcomer, with little direct Brindlewood Bay play reported. The two firsthand voices are a devoted fan who finds it much easier to run than it looks, and a GM whose players misread its Murder She Wrote tone and treated it like a standard mystery-hunter game. 2 firsthand · 13 comments

Open on Reddit