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KUZURE — the wordmark, each letter built from charred and silvered wooden blocks

A game of architectural balance and inevitable collapse.

崩れ  ·  kuzure, Japanese for collapse

Players2–4
Age10+
Time30–45 min
Statusin construction
A tall, precarious tower of charred and silvered wooden blocks, fallen blocks scattered at its feet
fig. 01 — the tower, moments before

Jenga is the worst game ever made.

So I built its opposite.

— drag the brush · ink it in —

§ 01The thesis

Build to sabotage, not to preserve.

Jenga has exactly one decision in it: don't be the idiot who pulls the block that makes it fall. That's not strategy — it's a dexterity tax with a countdown. Kuzure keeps the blocks and throws out the goal.

You don't preserve a tower someone else built. You build one to sabotage the person after you. Every placement is a threat and a bet at once: how far can I lean this block out over the edge before the risk becomes mine instead of yours? The tower is supposed to fall. That's the point.

§ 02The rules · load-bearing
01

Build to break, not to preserve.

Start with three blocks. Each turn you add one anywhere on the structure — placed to make the next player's move harder. Knock it over and you lose the round.

02

The tower never dies.

When it falls, the next round grows out of the wreckage. Over a night the tower becomes one evolving, precarious sculpture — never rebuilt from scratch.

03

Nobody sits out.

You play to a life count. A bad early collapse costs you points, not your seat — and the cap makes beginners get serious once they've burned through half.

04

The pieces fight too.

Players place alternating colors, which makes parts of the tower fail sooner and forces people to cannibalize the structure — sabotage baked into the material itself.

§ 03The material

Charred wood. Silvered wood. Nothing else.

The look is burnt timber — charred black and weathered silver, monumental and a little grim on purpose, like brutalist architecture rendered in wood. Fitting for a Japanese name: yakisugi is the art of preserving wood by burning it, and preservation-by-destruction is the whole game. Every session builds something new and cursed and worth photographing before it goes. (There's a plan for a gallery here — post your worst collapse, vote on the best one.)

A single charred wooden block, resting on linen
specimen Nº 01 · charred
§ 04Construction schedule

Where it actually stands.

Honest version: Kuzure is a real, playable ruleset, a finished box design, and a growing pile of decisions — not something you can buy yet. Here's the build order.

The rules & the reversal■ designed
The box & the art direction■ designed
A playable prototype▲ in progress
The demo video — “Jenga is the worst game ever made, so I fixed it”□ next
First print run — sized by the waitlist▲ waitlist open

Want it first?

The first run will be small, and it ships in waitlist order. $5 holds your place — it's credited toward your copy when it ships, and it tells me exactly how many to make. If the game never ships, everyone gets refunded; that's the deal.

Checkout runs on Polar. See the plain-language terms.