I print a lot of my own game material. Most of it is other people's games and stays in my drawer, where it belongs. These are the pieces we designed ourselves, so they can leave the house.
- Dominion kingdomsPDF · 2 A3 sheets
Thirty-six ten-card setups for Base and Prosperity as a deck you draw from. Ends the "what do we play" negotiation.
- Arkham Horror at four playersHouse rules v1
Ten pace rules, six four-player fixes, and a secret-motive twist that keeps the game seventy percent cooperative.