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    <title>Sora Kalden — Writing</title>
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    <description>Essays, stories, and opinions from Sora Kalden — a rabbit hole, not a portfolio.</description>
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    <lastBuildDate>Thu, 02 Jul 2026 09:00:00 GMT</lastBuildDate>
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      <title>The Flua Index — a language level you can say out loud</title>
      <link>https://sorakalden.com/blog/flua-index/</link>
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      <pubDate>Thu, 02 Jul 2026 09:00:00 GMT</pubDate>
      <description>I understand about 40% of everyday spoken French — one continuous, checkable number instead of an alphabet soup. What it means, how it's measured, and why its entire value is that it refuses to flatter me.</description>
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      <title>How I accidentally wrote a book at 14</title>
      <link>https://sorakalden.com/blog/book-at-14/</link>
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      <pubDate>Sun, 21 Jun 2026 09:00:00 GMT</pubDate>
      <description>I tricked my parents into a gaming laptop to &quot;type my novel,&quot; played games for three years, faked just enough progress — and somehow ended up a published author.</description>
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      <title>How I made half a million at 24</title>
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      <pubDate>Sun, 21 Jun 2026 09:00:00 GMT</pubDate>
      <description>At 24 my income hit half a million and my time for myself hit an all-time low. Here's exactly how the money happened — and why I walked away from it anyway.</description>
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      <title>Learning to sing, from genuinely tone-deaf</title>
      <link>https://sorakalden.com/blog/learning-to-sing/</link>
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      <pubDate>Sun, 21 Jun 2026 09:00:00 GMT</pubDate>
      <description>I still can't really sing. But I went from tone-deaf to carrying a tune and actually hearing pitch in songs — and that part felt like a cheat code for the brain.</description>
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      <title>How I got promoted two months into my first job</title>
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      <pubDate>Sun, 21 Jun 2026 09:00:00 GMT</pubDate>
      <description>Not by being the best engineer in the room. By quietly taking the unglamorous work everyone else was avoiding.</description>
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      <title>What learning Japanese in ~20 hours taught me</title>
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      <pubDate>Sat, 20 Jun 2026 09:00:00 GMT</pubDate>
      <description>Not fluent — functional. Twenty tracked hours bought me about a thousand of the right words and the door into immersion. Here's the honest mechanism, and what it pointedly did not buy.</description>
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      <title>I used my CS degree to debug my weight loss</title>
      <link>https://sorakalden.com/blog/debug-weight-loss/</link>
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      <pubDate>Fri, 19 Jun 2026 09:00:00 GMT</pubDate>
      <description>I'd done everything right for six months and the scale wouldn't move — until I stopped treating it like a willpower problem and started treating it like a bug.</description>
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      <title>What actually makes D&amp;D peak</title>
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      <pubDate>Fri, 19 Jun 2026 09:00:00 GMT</pubDate>
      <description>After 100-plus hours behind the screen, I think the magic isn't the dice or the lore — it's a handful of frameworks for making a world that's already moving when the players walk in.</description>
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      <title>The games I love, and why</title>
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      <pubDate>Fri, 19 Jun 2026 09:00:00 GMT</pubDate>
      <description>What makes a game a perfect object — and the handful that hit it for me. Mostly an excuse to think out loud about design by way of the things I can't stop playing.</description>
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      <title>The year I walked away from $250k</title>
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      <pubDate>Fri, 19 Jun 2026 09:00:00 GMT</pubDate>
      <description>At my financial peak I was lonelier than I'd ever been — so I quit, lost almost everything, and spent a year figuring out what a life is actually for.</description>
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      <title>Why the best schools taught me to forget</title>
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      <pubDate>Fri, 19 Jun 2026 09:00:00 GMT</pubDate>
      <description>I optimized for the grade at every school I attended, and it worked — which is exactly the problem.</description>
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      <title>How I learn anything in 30 days</title>
      <link>https://sorakalden.com/blog/thirty-day-method/</link>
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      <pubDate>Fri, 19 Jun 2026 09:00:00 GMT</pubDate>
      <description>Not willpower — a method: find where the common advice is wrong, build a feedback loop, and let sleep do the heavy lifting.</description>
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      <title>Why Balatro is a perfect game</title>
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      <pubDate>Thu, 18 Jun 2026 09:00:00 GMT</pubDate>
      <description>A roguelike about poker hands has more to teach about game design than most textbooks. Here's what it gets exactly right — and what it taught me to want to build.</description>
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      <title>Books that rewired how I think</title>
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      <pubDate>Wed, 17 Jun 2026 09:00:00 GMT</pubDate>
      <description>I read like it's a syllabus I set myself — not to collect books, but to build with them. Here are the few that actually changed how I operate, and the one idea each one gave me.</description>
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