▶ play Solo founder · builder · maker of too many things
I build apps and businesses, write worlds, run games, and learn hard things in 30-day sprints — and I'm looking for talented, curious people to make the next ones with.
Builder / writer / maker of too many things
Here are a few of mine. Tune through the channels, and let's build the next one together.
CH01 The Maker · current work
~160 ideas and counting — and the ones that ship. Find the right thing to build, then build the honest version.
CH02 The breadth · eight sub-channels
Eight bands on one tape. The domains change; the method underneath doesn't. Tune a sub-channel.
01 The Maker
Apps, ~160 ideas, and the one move underneath all of them: find the right thing to build, then build the honest version. The domains change; the method doesn't.
It's the same engine he points at everything else on this tape — a language app, a body, a syllabus, a song. Build the shortest honest path; let the work argue for itself.
The domains change. The method doesn't.— from the notes
02 Worlds & Stories
He's built worlds since he was 11 — a fantasy novel he faked his way into finishing and published at 14, a 150k-word dark epic in progress (The Swords of Darkness), a homebrew D&D world with its own playbook, and a manga he still wants to make.
Because I had to fake progress, I accidentally built a real habit. It makes me wonder how many things we could actually finish if we just tricked ourselves into starting.— on the teen novel
03 Learning & Teaching
How he learns anything fast, and why he's building the courses he wishes someone had taught him — math, statistical and computational thinking, built for real understanding instead of the exam.
The 30-day sprint: pick a skill, go all-in for 30 days. Japanese to A1 in ~20 focused hours. Tone-deaf to singing from memory in a month. Badminton, YouTube, shipping. The trick isn't grinding harder — it's refusing to start until he's found where the common advice is wrong, then building the shortest honest path and letting sleep do the heavy lifting.
Being called smart my whole childhood made it part of my identity — and I was more afraid to lose that title than I was to fail a class.— About Me
04 Games & the Table
Take a system apart, find the fun, build it back better — a Balatro-inspired dice roguelike in design, a board game in progress, and D&D run as systems.
Any time the best strategy isn't the most fun strategy is, I believe, a failure of the game's design.— from my consumables essay


05 The Modern Bard
Singing, standup, improv, voice acting, speaking — the half of himself he rebuilt on purpose, charisma treated as a built skill.
I could not sing. I could not dress well. I was not particularly fit or especially charismatic. I was a very well-compensated specialist with a B-minus in everything else.— how I became superhuman in 2 years
06 Photography & the eye
One camera, a single 23mm prime, golden hour. He shoots portraits, fits, and the cities he lives in — and it's the visual half of the same brain that obsesses over color grading and type.
The whole reel behind this broadcast is his.
You can't study the color wheel for two hours and understand it. You have to train your eye over a long time.— on color
07 The Athlete
The same engine he points at apps, pointed at his own body — and the sports (soccer, badminton, volleyball) that are how he makes friends in a new city.
Prioritize control and intention over speed.— his own soccer training notes
08 The Mind
A reading life run like a syllabus — philosophy, history, business — all read through one lens: read to build, not to collect.
Everything is interconnected. Singing makes you a better speaker; games train you to perform under pressure. Each skill feeds the next. If you want to be truly unstoppable, learn everything.— from the notes
CH03 Things I haven't built yet
Five frames that never fully lock — on purpose. The tape hasn't been recorded yet.
Write a TV show — he's watched thousands of hours of film and anime, only the best, mostly to take apart why they work.
Finish the manga — the "next Death Note or Game of Thrones": a complex plot that's somehow easy to follow.
Make Westworld real, as a game you can actually live inside.
Open a café that's a third place for serious makers — writers, artists, builders, one room.
Find the talented, curious people he'd do all of the above with.
CH04 The reel
Portraits, fits, and the cities I've lived in — Osaka, Tokyo, Kōyasan, Budapest, Lisbon, Nagpur. One camera, a single prime, natural light, graded by hand.
CH05 Distinct from the work — ideas, not portfolio
Five essays, recorded off the main reel.
Not willpower — a method: find where the common advice is wrong, build a feedback loop, and let sleep do the heavy lifting.
At my financial peak I was lonelier than I'd ever been — so I quit, lost almost everything, and spent a year figuring out what a life is for.
After 100+ hours behind the screen, the magic isn't the dice or the lore — it's a handful of frameworks for a world that's already moving when players walk in.
I optimized for the grade at every school I attended, and it worked — which is exactly the problem.
I'd done everything right for six months and the scale wouldn't move — until I stopped treating it like willpower and started treating it like a bug.
TX Let's build something
Collaborators, co-conspirators, friends. If any of these worlds is also yours — or you just want to scheme — say hi. The best things in my life started as a five-hour first conversation with a stranger.